Effects » Mix » User Effects » Granular dissolve


Granular dissolve
Author(s):
Release date: July 9, 2018
Creation date: Feb. 8, 2016
License: unknown

Lightworks user effect Dx_Granular.fx

This effect was created to provide a granular noise driven dissolve. It is fully
cross-platform compatible. The noise component is based on work by users khaver
and windsturm. The radial gradient generator is from an effect created by Editshare.

Modified February 10 2016 by jwrl - altered transition linearity.

Version 14 update 18 Feb 2017 by jwrl - added subcategory to effect header.

Bug fix 26 February 2017 by jwrl:
This corrects for a bug in the way that Lightworks handles interlaced media.

Cross platform compatibility check 5 August 2017 jwrl.
Explicitly defined samplers to fix cross platform default sampler state differences.

Update August 10 2017 by jwrl - renamed from Gran_mix.fx for consistency across the
dissolve range.

Modified 9 April 2018 jwrl.
Added authorship and description information for GitHub, and reformatted the original
code to be consistent with other Lightworks user effects.

Modified 2018-07-09 jwrl.
Removed dependence on pixel size. It makes the bug fix of 2017-02-18 redundant, so
that has been removed also.
Inputs
Samplers
Parameters
Definitions and declarations
Pascal's triangle magic numbers for blur
Shaders
Techniques


Additional resources